Install Command Line Tools Mac Catalina

Install Command Line Tools To install the command line tools to compile native extensions, open a terminal and run. Starting on macOS Catalina (10.15) the headers. The command line interface on macOS is very similar, and the concepts in that tutorial are directly applicable. Now that you have the Terminal running, let’s install some additional tools that Homebrew needs. Step 2 — Installing Xcode’s Command Line Tools.

Quickstart

  • Recently, I have upgraded mac to 10.15.1 and I got a weird issue with node-gyp while working on my node project. It started failing when I was doing npm install. The issue reported was regarding the xcode-select CLT. We usually avoid installing full xcode and install the CLT (Command Line Tools) using xcode-select -install command.
  • Homebrew can't install Command Line Tools on macOS Catalina (10.15) #233. Closed maxim-lobanov opened this issue Oct 9, 2019 2 comments Closed.
  • The command-line tool installer installs lots of stuff (libraries, frameworks, etc.) in multiple OS system directories. So you probably need to find or create a volume (external drive or partition) with OS X High Sierra on it for the install to complete.
  1. Install Xcode and the Xcode Command Line Tools
  2. Agree to Xcode license in Terminal: sudo xcodebuild -license
  3. Install MacPorts for your version of the Mac operating system:

Installing MacPorts

MacPorts version 2.7.1 is available in various formats for download and installation (note, if you are upgrading to a new major release of macOS, see the migration info page):

  • “pkg” installers for Big Sur, Catalina, and Mojave, for use with the macOS Installer. This is the simplest installation procedure that most users should follow after meeting the requirements listed below. Installers for legacy platforms High Sierra, Sierra, El Capitan, Yosemite, Mavericks, Mountain Lion, Lion, Snow Leopard, Leopard and Tiger are also available.
  • In source form as either a tar.bz2 package or a tar.gz one for manual compilation, if you intend to customize your installation in any way.
  • Git clone of the unpackaged sources, if you wish to follow MacPorts development.
  • The selfupdate target of the port(1) command, for users who already have MacPorts installed and wish to upgrade to a newer release.

Checksums for our packaged downloads are contained in the corresponding checksums file.

The public key to verify the detached GPG signatures can be found under the attachments section on jmr's wiki page. (Direct Link).

Please note that in order to install and run MacPorts on macOS, your system must have installations of the following components:

  1. Apple's Xcode Developer Tools (version 12.2 or later for Big Sur, 11.3 or later for Catalina, 10.0 or later for Mojave, 9.0 or later for High Sierra, 8.0 or later for Sierra, 7.0 or later for El Capitan, 6.1 or later for Yosemite, 5.0.1 or later for Mavericks, 4.4 or later for Mountain Lion, 4.1 or later for Lion, 3.2 or later for Snow Leopard, or 3.1 or later for Leopard), found at the Apple Developer site, on your Mac operating system installation CDs/DVD, or in the Mac App Store. Using the latest available version that will run on your OS is highly recommended, except for Snow Leopard where the last free version, 3.2.6, is recommended.

    With Xcode 4 and later, users need to accept the Xcode EULA by either launching Xcode or running:

  2. Apple's Command Line Developer Tools, which can be installed on recent OS versions by running this command in the Terminal:

    Older versions are found at the Apple Developer site, or they can be installed from within Xcode back to version 4. Users of Xcode 3 or earlier can install them by ensuring that the appropriate option(s) are selected at the time of Xcode's install ('UNIX Development', 'System Tools', 'Command Line Tools', or 'Command Line Support').

  3. (Optional) The X11 windowing environment, for ports that depend on the functionality it provides to run. You have multiple choices for an X11 server:
    • Install the xorg-server port from MacPorts (recommended).
    • The XQuartz Project provides a complete X11 release for macOS including server and client libraries and applications.
    • Apple's X11.app is provided by the “X11 User” package on older OS versions. It is always installed on Lion, and is an optional installation on your system CDs/DVD with previous OS versions.

macOS Package (.pkg) Installer

The easiest way to install MacPorts on a Mac is by downloading the pkg or dmg for Big Sur, Catalina, Mojave, High Sierra, Sierra, El Capitan, Yosemite, Mavericks, Mountain Lion, Lion, Snow Leopard, Leopard or Tiger and running the system's Installer by double-clicking on the pkg contained therein, following the on-screen instructions until completion.

This procedure will place a fully-functional and default MacPorts installation on your host system, ready for usage. If needed your shell configuration files will be adapted by the installer to include the necessary settings to run MacPorts and the programs it installs, but you may need to open a new shell for these changes to take effect.

The MacPorts “selfupdate” command will also be run for you by the installer to ensure you have our latest available release and the latest revisions to the “Portfiles” that contain the instructions employed in the building and installation of ports. After installation is done, it is recommended that you run this step manually on a regular basis to to keep your MacPorts system always current:

At this point you should be ready to enjoy MacPorts!

Type “man port” at the command line prompt and/or browse over to our Guide to find out more information about using MacPorts. Help is also available.

Source Installation

If on the other hand you decide to install MacPorts from source, there are still a couple of things you will need to do after downloading the tarball before you can start installing ports, namely compiling and installing MacPorts itself:

  1. cd” into the directory where you downloaded the package and run “tar xjvf MacPorts-2.7.1.tar.bz2” or “tar xzvf MacPorts-2.7.1.tar.gz”, depending on whether you downloaded the bz2 tarball or the gz one, respectively.
  2. Build and install the recently unpacked sources:
    • cd MacPorts-2.7.1
    • ./configure && make && sudo make install
    Optionally:
    • cd ../
    • rm -rf MacPorts-2.7.1*

These steps need to be perfomed from an administrator account, for which “sudo” will ask the password upon installation. This procedure will install a pristine MacPorts system and, if the optional steps are taken, remove the as of now unnecessary MacPorts-2.7.1 source directory and corresponding tarball.

To customize your installation you should read the output of “./configure --help | more” and pass the appropriate options for the settings you wish to tweak to the configuration script in the steps detailed above.

You will need to manually adapt your shell's environment to work with MacPorts and your chosen installation prefix (the value passed to configure's --prefix flag, defaulting to /opt/local):

  • Add ${prefix}/bin and ${prefix}/sbin to the start of your PATH environment variable so that MacPorts-installed programs take precedence over system-provided programs of the same name.
  • If a standard MANPATH environment variable already exists (that is, one that doesn't contain any empty components), add the ${prefix}/share/man path to it so that MacPorts-installed man pages are found by your shell.
  • For Tiger and earlier only, add an appropriate X11 DISPLAY environment variable to run X11-dependent programs, as Leopard takes care of this requirement on its own.

Lastly, you need to synchronize your installation with the MacPorts rsync server:

Upon completion MacPorts will be ready to install ports!

It is recommended to run the above command on a regular basis to keep your installation current. Type “man port” at the command line prompt and/or browse over to our Guide to find out more information about using MacPorts. Help is also available.

Git Sources

If you are developer or a user with a taste for the bleeding edge and wish for the latest changes and feature additions, you may acquire the MacPorts sources through git. See the Guide section on installing from git.

Purpose-specific branches are also available at the https://github.com/macports/macports-base/branches url.

Alternatively, if you'd simply like to view the git repository without checking it out, you can do so via the GitHub web interface.

Selfupdate

If you already have MacPorts installed and have no restrictions to use the rsync networking protocol (tcp port 873 by default), the easiest way to upgrade to our latest available release, 2.7.1, is by using the selfupdate target of the port(1) command. This will both update your ports tree (by performing a sync operation) and rebuild your current installation if it's outdated, preserving your customizations, if any.

Install Command Line Tools Mac Catalina

Other Platforms

Running on platforms other than macOS is not the main focus of The MacPorts Project, so remaining cross-platform is not an actively-pursued development goal. Nevertheless, it is not an actively-discouraged goal either and as a result some experimental support does exist for other POSIX-compliant platforms such as *BSD and GNU/Linux.

The full list of requirements to run MacPorts on these other platforms is as follows (we assume you have the basics such as GCC and X11):

  • Tcl (8.4 or 8.5), with threads.
  • mtree for directory hierarchy.
  • rsync for syncing the ports.
  • cURL for downloading distfiles.
  • SQLite for the port registry.
  • GNUstep (Base), for Foundation (optional, can be disabled via configure args).
  • OpenSSL for signature verification, and optionally for checksums. libmd may be used instead for checksums.

Normally you must install from source or from an git checkout to run MacPorts on any of these platforms.

How

Help

Help on a wide variety of topics is also available in the project Guide and through our Trac portal should you run into any problems installing and/or using MacPorts. Of particular relevance are the installation & usage sections of the former and the FAQ section of the Wiki, where we keep track of questions frequently fielded on our mailing lists.

If any of these resources do not answer your questions or if you need any kind of extended support, there are many ways to contact us!

Installation

  1. Download Visual Studio Code for macOS.
  2. Open the browser's download list and locate the downloaded archive.
  3. Select the 'magnifying glass' icon to open the archive in Finder.
  4. Drag Visual Studio Code.app to the Applications folder, making it available in the macOS Launchpad.
  5. Add VS Code to your Dock by right-clicking on the icon to bring up the context menu and choosing Options, Keep in Dock.

Launching from the command line

You can also run VS Code from the terminal by typing 'code' after adding it to the path:

  • Launch VS Code.
  • Open the Command Palette (Cmd+Shift+P) and type 'shell command' to find the Shell Command: Install 'code' command in PATH command.
  • Restart the terminal for the new $PATH value to take effect. You'll be able to type 'code .' in any folder to start editing files in that folder.

Note: If you still have the old code alias in your .bash_profile (or equivalent) from an early VS Code version, remove it and replace it by executing the Shell Command: Install 'code' command in PATH command.

Alternative manual instructions

Instead of running the command above, you can manually add VS Code to your path, to do so run the following commands:

Start a new terminal to pick up your .bash_profile changes.

Install Command Line Tools Mac Catalina Free

Note: The leading slash is required to prevent $PATH from expanding during the concatenation. Remove the leading slash if you want to run the export command directly in a terminal.

Note: Since zsh became the default shell in macOS Catalina, run the following commands to add VS Code to your path:

Install Command Line Tools Mac Catalina Update

Touch Bar support

Out of the box VS Code adds actions to navigate in editor history as well as the full Debug tool bar to control the debugger on your Touch Bar:

Mojave privacy protections

After upgrading to macOS Mojave version, you may see dialogs saying 'Visual Studio Code would like to access your {calendar/contacts/photos}.' This is due to the new privacy protections in Mojave and is not specific to VS Code. The same dialogs may be displayed when running other applications as well. The dialog is shown once for each type of personal data and it is fine to choose Don't Allow since VS Code does not need access to those folders. You can read a more detailed explanation in this blog post.

Updates

VS Code ships monthly releases and supports auto-update when a new release is available. If you're prompted by VS Code, accept the newest update and it will get installed (you won't need to do anything else to get the latest bits).

Note: You can disable auto-update if you prefer to update VS Code on your own schedule.

Preferences menu

You can configure VS Code through settings, color themes, and custom keybindings available through the Code > Preferences menu group.

You may see mention of File > Preferences in documentation, which is the Preferences menu group location on Windows and Linux. On a macOS, the Preferences menu group is under Code, not File.

Next steps

Once you have installed VS Code, these topics will help you learn more about VS Code:

  • Additional Components - Learn how to install Git, Node.js, TypeScript, and tools like Yeoman.
  • User Interface - A quick orientation around VS Code.
  • User/Workspace Settings - Learn how to configure VS Code to your preferences settings.

Common questions

Why do I see 'Visual Studio Code would like access to your calendar.'

If you are running macOS Mojave version, you may see dialogs saying 'Visual Studio Code would like to access your {calendar/contacts/photos}.' This is due to the new privacy protections in Mojave discussed above. It is fine to choose Don't Allow since VS Code does not need access to those folders.

VS Code fails to update

If VS Code doesn't update once it restarts, it might be set under quarantine by macOS. Follow the steps in this issue for resolution.

Does VS Code run on Mac M1 machines?

Yes, VS Code supports macOS ARM64 builds that can run on Macs with the Apple M1 chip. You can install the Universal build, which includes both Intel and Apple Silicon builds, or one of the platform specific builds.

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